Protégé has courses and curriculum for upper Elementary 4/5, Middle School, and High School students. We work with teachers and school curriculum administrators to tailor our solutions to your schools needs and resources. Our learning platform is supported by experienced game developers with professional content, tools, and processes. Reach out to Protege for an online or in-person demonstration.
Courses & Curriculum
Students connect directly with our studio professionals | Teacher and students work together on projects |
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Courses for Upper Elementary 4/5
Start with paper and end with a playable video game. Students can work independently or together in a team, building a video game that is playable and shareable to family and friends. Students learn how level and character design along with story build a compeling playable experience for their players.
- Proven courseware in the classroom
- Teacher and Students are supported by a video game studio
- Course content engages and delivers quick 'wins' to keep the learner engaged
- Unique Paper-to-Digital development processes
Protégé courses are unique experiences, we balance 'Create' and 'Play' to keep students engaged. Students will use a series of paper templates
Paper Design | Creating Game Content |
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Team Work | Play Testing Game |
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Upper Elementary 4/5 Courses Available
Protege Preview Level I - Paper EdVentureman |
Elementary students learn basic game design by creating graphics, sound, story, and levels using paper templates. Students then learn how to digitally scan, edit, and upload their work to a game template that they will transform into their own working video game. The final game is shareable with friends and family through an Internet link.
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Protege Preview Level II - Paper to Digital EdVentureman |
Building on what was learned in Level 1, students will create graphics, animations, sound, and code to create interactive works of art that can be shared with family and friends. Students will be given a wide variety of tasks that will build up their knowledge of digital tools and processes.
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Curriculum for Middle Schools
Protégé course plan, tools, and support wins over the middle school student skeptic. Exploring wide range of disciplines and creating video games, middle school students learn how video games are created and designed.
- Proven experience in education
- Students are supported by a video game studio
- Curriculum engages and hooks the learner
- Training and support for teachers
- Students use development processes and tools used in game industry
- ESports Club Option: Schools can decide if they want students to participate in Protege ESports Club - free addon
Protégé courses are unique experiences, we balance 'Create' and 'Play' to keep students engaged. Need help? No worries, students can connect directly with our professionals for help.
Student Dashboard of Courses | Learning Modules |
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Online Game Editor with built-in Game Preview | Interactive Media Tutorial |
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Middle School Courses Available
MS Video Game Development Level I |
This introductory course to video game design and development by Protégé Game Studios is designed for middle school aged students. In this level one course students will learn to develop a video game that is playable on the Internet by learning skills in areas of computer programming, graphics, sound, and game design.
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MS Video Game Development Level II |
Students having successfully completed the prerequisite level one course will learn how to design and create video games for different platforms including virtual reality devices. This next level course will continue to develop skills in areas of computer programming, graphics, animation, sound, and design.
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MS 3D Modeling and Animation Segment A |
This introductory 3D model and animation course will teach middle school students on using and learning the 3D Modeling software program TinkerCAD to create 3D models and video game assets. By the end of the semester you will create a portfolio of 3D game assets that can be used in a video game.
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MS 3D Modeling and Animation Segment B |
This next level course will continue to build on their understanding from segment A using the TinkerCAD software program. Next level learning will include animation, next level 3D modeling tools, and techniques for exporting to a video game engine.
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MS Traditional Art 2 Digital Media |
This course is for middle school students who like to draw, doodle, and create artwork. Students will learn how the computer can be used to digitally capture their hand-created artwork and transform them into works-of-art that can be used in different media like comic books, movie posters, and wearables. This course is a bridge between traditional created art and going digital.
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Curriculum for High Schools
Protégé has been in business for over 10 years working with kids, young adults, educators and industries. Protégé members have gone on to successful careers in the creative and technical industries, including working on successful high-profile video games.
- Students build an online portfolio of their projects
- Curriculum engages and hooks the learner
- Tools used by industry professionals.
- Students work with a video game development studio
- Training and support for teachers
Protégé courses build a portfolio of project work and experience that moves the student to career path or higher education.
Student Course Dashboard and Modules | Student Portfolio Web Page |
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Modeling in 3D Blender | 3D Games and Visualization |
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High School Courses Available
HS Video Game Development Level I |
Introductory video game design and development course by Protégé Game Studios for high school students. In this level one course students will learn to create a video game that is playable on the Internet by learning skills in areas of computer programming, graphics, animation, sound creation, and game design.
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HS Video Game Development Level II |
Students having successfully completed the prerequisite level one course will learn how to design and create video games for web, virtual reality platforms, and mobile devices. This course will use a new game platform called Marbles. This next level course will continue to develop skills in areas of computer programming, graphics, animation, sound, design, and learning basic project management skills.
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HS 3D Modeling and Animation (Blender 3D) Segment A |
Based on Ferris State University's Digital Animation and Game Design curriculum, this Protege Game Studio course is focused on using and learning the 3D Modeling software program ‘Blender’. You will learn to create 3D video game assets, architectural visualizations, animations and movie special effects. By the end of the semester you will create a portfolio of work which includes a final animation project using 3D digital assets you created during the course.
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HS 3D Modeling and Animation (Blender 3D) Segment B |
In this next level course, you will master 3D modeling and animation skills using the Blender 3D program and use a 3D viewer to display your work. You will learn to create models that are optimized for use in video games, animations and movies. Successfully completing both segments (A/B), students will have an opportunity to present their portfolio of work to earn college articulation credits at Ferris State University's Digital Animation and Game Design Program.
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HS Traditional Art 2 Digital Media |
Course designed for High School students who like to draw, doodle, and create artwork. Students will learn how the computer can be used to digitally capture their hand-created artwork and transform them into works-of-art. Digitally created art then can be used in different media like comic books, t-shirt graphics, animations, and print products like movie posters, product labels and wearables. This course is a bridge between traditional created art and going digital.
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CTE Game Development Career Pathway (Requirements: 11th/12th graders with demonstrated project portfolio + two courses VGD1/VGD2 or HS3DA/HS3DB) |
Career focused course over 2-semesters (preferably two sequential semesters) for high school students having successfully completed both 3D segment courses A and B (or VGD1/VGD2); can apply for this professional focused course. The student will work directly with Protege team members to learn and develop interactive video games, 3D VR experiences, and architecture walk-throughs using the industry recognized Unreal Game Engine application. |
Contact us now to see how Protege Game Studios can be leveraged by your School
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